45 research outputs found

    Spatial Interference Detection for Mobile Visible Light Communication

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    Taking advantage of the rolling shutter effect of CMOS cameras in smartphones is a common practice to increase the transfered data rate with visible light communication (VLC) without employing external equipment such as photodiodes. VLC can then be used as replacement of other marker based techniques for object identification for Augmented Reality and Ubiquitous computing applications. However, the rolling shutter effect only allows to transmit data over a single dimension, which considerably limits the available bandwidth. In this article we propose a new method exploiting spacial interference detection to enable parallel transmission and design a protocol that enables easy identification of interferences between two signals. By introducing a second dimension, we are not only able to significantly increase the available bandwidth, but also identify and isolate light sources in close proximity

    A Roadmap Toward a Unified Space Communication Architecture

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    In recent years, the number of space exploration missions has multiplied. Such an increase raises the question of effective communication between the multitude of human-made objects spread across our solar system. An efficient and scalable communication architecture presents multiple challenges, including the distance between planetary entities, their motion and potential obstruction, the limited available payload on satellites, and the high mission cost. This paper brings together recent relevant specifications, standards, mission demonstrations, and the most recent proposals to develop a unified architecture for deep-space internetworked communication. After characterizing the transmission medium and its unique challenges, we explore the available communication technologies and frameworks to establish a reliable communication architecture across the solar system. We then draw an evolutive roadmap for establishing a scalable communication architecture. This roadmap builds upon the mission-centric communication architectures in the upcoming years towards a fully interconnected network or InterPlanetary Internet (IPN). We finally discuss the tools available to develop such an architecture in the short, medium, and long terms. The resulting architecture cross-supports space agencies on the solar system-scale while significantly decreasing space communication costs. Through this analysis, we derive the critical research questions remaining for creating the IPN regarding the considerable challenges of space communication.Peer reviewe

    Multipath Computation Offloading for Mobile Augmented Reality

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    Mobile Augmented Reality (MAR) applications employ computationally demanding vision algorithms on resource-limited devices. In parallel, communication networks are becoming more ubiquitous. Offloading to distant servers can thus overcome the device limitations at the cost of network delays. Multipath networking has been proposed to overcome network limitations but it is not easily adaptable to edge computing due to the server proximity and networking differences. In this article, we extend the current mobile edge offloading models and present a model for multi-server device-to-device, edge, and cloud offloading. We then introduce a new task allocation algorithm exploiting this model for MAR offloading. Finally, we evaluate the allocation algorithm against naive multipath scheduling and single path models through both a real-life experiment and extensive simulations. In case of sub-optimal network conditions, our model allows reducing the latency compared to single-path offloading, and significantly decreases packet loss compared to random task allocation. We also display the impact of the variation of WiFi parameters on task completion. We finally demonstrate the robustness of our system in case of network instability. With only 70% WiFi availability, our system keeps the excess latency below 9 ms. We finally evaluate the capabilities of the upcoming 5G and 802.11ax.Peer reviewe

    Lifecycle-Aware Online Video Caching

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    The current explosion of video traffic compels service providers to deploy caches at edge networks. Nowadays, most caching systems store data with a high programming voltage corresponding to the largest possible ‘expiry date’, typically on the order of years, which maximizes the cache damage. However, popular videos rarely exhibit lifecycles longer than a couple of months. Consequently, the programming voltage can instead be adapted to fit the lifecycle and mitigate the cache damage accordingly. In this paper, we propose LiA-cache, a Lifecycle-Aware caching policy for online videos. LiA-cache finds both near-optimal caching retention times and cache eviction policies by optimizing traffic delivery cost and cache damage cost conjointly. We first investigate temporal patterns of video access from a real-world dataset covering 10 million online videos collected by one of the largest mobile network operators in the world. We next cluster the videos based on their access lifecycles and integrate the clustering into a general model of the caching system. Specifically, LiA-cache analyzes videos and caches them depending on their cluster label. Compared to other popular policies in real-world scenarios, LiA-cache can reduce cache damage up to 90%, while keeping a cache hit ratio close to a policy purely relying on video popularity.Peer reviewe
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